Some users have encountered a problem when Fallout 4 does not want to run in full-screen mode taking off, blinking, or simply stop responding, when there is no problem in windowed mode. The specific cause of this problem is not known. But there is a solution which might be able to solve this problem.
PSA Fix for if your Mouse/Keyboard aren't working (self.Fallout) submitted 2 years ago by skewp. If the game seems to be ignoring your mouse/keyboard input completely, go to Documents My Games Fallout4 and edit Fallout4Prefs.ini and change bGamepadEnable=1 to 0. How to Fix Fallout 4 Not Starting / Black Screen / Crashing Problem on PC. Fallout 4 FIXED fullscreen 100% working. 30 Secret Things that you Didn't Know! (PS3/4, Xbox, Wii U, Switch, PE, PC.
Nevermind that the keyboard/mouse controls areĀ absolute crap, my workaround was to hotplug in a controller when I wanted to use the settlement editor. KB/M for normal game, gamepad for settlements. I've done this many times over the past 40 hours of gameplay. At any point in the game, I plug in the controller and just used it without any problem.But tonight, all of a sudden, the gp stopped working. Win 8.1 dings on plugin, but the game ignores it completely. I've used the which went off without a hitch.
Bump!Same thing. Logitech F310, perfectly functional, but recently in the last month or so this stopped working.
This makes the game unplayable for me because wrist/hand injury makes keyboard/mouse too uncomfortable.I already have done the steps above as well, I do not want to have to map my keys out on the Gamepad, that's flipping stupid. This Gamepad has worked for 800-900+ hours of Fallout 4, and after an update from Steam and/or Fallout 4, I can't use it anymore? It is functional in all other games and I even tried to us the Logitech Gamepad tool and selected Fallout 4 as the game being played. Does not work.Please, Please, Help!. Cant say much on Win 8.1 seeing as how I went from 7 straight to 10 but on 7 I was having to use aftermarket controller programs to get my Logitech AfterGlow to work but Win10 recognized and been working flawlessly even in FO4 with no remapping needed. I actually play game by the controller and just use KB for console commands and such. Only prob I have had is the 'AfterGlow' X-Box controllers only seem to last 3 or 4 months before buttons start sticking on them.
A stuck button causes game freeze or even no load. Have you tried taking about 5 or 6 cotton balls and saturating with rubbing alcohol and then just scrub your controller down? As in HARD SCRUB, specially the buttons? Unplug 1st of course but by using excess alcohol it will clean deep into it and then in less than a minute simply evaporate. Any fix yet, This just happened to me. 1000+ hours in this game with an XBOX one controller and no problems.
I went to play last night after not playing for a couple weeks and the controller has no functionality. Thought it was the controller I was using as it is an aftermarket P.O.S from Walmart. So I went and purchased a new XBOX controller and have the same result, controller functionality is now non-existent. PC/Windows 10 recognizes the controller but Fallout 4 does not.Really frustrating that every time the game updates, something else breaks.
Allow people to rebind ALL their keys to whatever they want, you cant even rebind your favorites for godsake. An essential feature is just out, no one can ever use 6 to 0 to use their favorites non - or =.-When i hit I for inventory, M for map and J for my quest log etc.
I EXPECT to be able to close the meu the same way i opened it. I wholeheartedly agree with the sentiment but I think it's a lost cause and wasted effort.Bethesda and UI design is oil and water, they simply totally incapable of doing good UI design for the PC. It's the same thing in every game all over again. They never admit that their PC UI is a poor console port at best without minimal regards to PC gaming characteristics like keyboard and mouse.Maybe after pressing 'R' to scraqe then 'ENTER' with the other hand to approve scraping for the 100000th time, some good soul in Bethesda who actually plays the game on PC will decide to do something about it (and then probably be fired when he suggests UI improvements to his manager).Posts: 3404 Joined: Sat Oct 28, 2006 4:36 pm.
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Have a take all key for containers. Right now I have to press E a lot or press R and then use the transfer all option.Make a better map. I really hate having to click and drag to move the map. We should be able to move it by putting the mouse to the edges. Also even when I right click to zoom in on the pip boy the map is too small. The power armor map is also much clearer and seems larger to me.So far comparing weapons and armor is very tedious. We need a compare button or something.
Sorting is terriblem. I know a UI mod will eventually help with this. Still terrible job on their part.Basically mods will fix most of these. Beth is truly lazy imho.Posts: 3460 Joined: Mon Jul 16, 2007 6:35 am. Frankly, I spent more time fixing Skyrim than playing for the first six months. I'm the one who has the learning disorder, I preordered.again.How do you exit a menu? Or escape, or enter, or sometimes e.Yes, you should be able to close a menu with the same key you opened it with, it's pretty standard for maps, journals, inventory.And the map is awful.
I think that's part of the wasteland ethic, which may be a problem with having the interface (partly) based on a physical in-game item.We (and I mean I) need to be smarter about making sure a game is finished before we buy it. The Devs just pawn off low-effort secondhand work on the PC market.Posts: 3488 Joined: Sat Nov 17, 2007 8:26 am.
For the rebinding you can use a program called GlovePie, its free and lets you switch keys, for example you can emulate the key '9' with the 'X' key etc, you then run the program and the scripts are going to made the changes, to stop it you only click on stop and it will al return to normal.Now if you have a controller thats your best option seriously, the game just work better with a controller even after making a rebind, we need like a complete overhaul of the UI and keys in order to be able to play with keybard and mouse.Posts: 3369 Joined: Thu Sep 13, 2007 3:42 am.